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Halls of Torment review: A miraculous mix of the best parts of autobattlers and ARPGs
By Joshua Wolens published
Tristram Candy Stay awhile and listen.
Thank Goodness You're Here! review: An anarchic treasure trove of jokes and skits
By Fraser Brown published
Taskmaster Welcome to Barnsworth, where everyone's lost their damn mind.
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island review—like juggling chainsaws on horseback
By Kerry Brunskill published
Impeccable Charm, challenges, and talking ferrets—Serpentcoil Island has it all.
Ballionaire review: Pachinko chaos and deckbuilding strategy collide in this short but sweet roguelike
By Abbie Stone published
ON THE BALL What do you get when you combine a tree, a piggy bank, a trampoline, and a pachinko board?
Marvel Rivals review: Chaotic fun is still fun
By Elie Gould published
Bullseye Marvel Rivals is a very fun hero shooter right now, but NetEase has its work cut out trying to balance it.
Indiana Jones and the Great Circle review: a winning adventure that's greater than the sum of its parts
By Ted Litchfield published
whip it good Dr. Jones stole my heart in MachineGames' best game to date.
Caves of Qud review: a genre-defining achievement in play, story, and roleplaying freedom
By Jonathan Bolding published
Moon King An epic science-fantasy RPG and a new great in the genre.
Fantasian Neo Dimension review: Hard work, but worth the effort
By Kerry Brunskill published
Sweet fantasy Don't let the classical Japanese RPG charms fool you—this one's tough.
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